Scouring Winds

School: evocation [air, earth]


Level: Arcanist 7, Wizard 7, Sorcerer 7, Witch 7, Druid 7



Casting Time: standard action


Components: V, S


Range: medium (100 feet + 10 feet/level)


Effect: sandstorm in 20-foot radius, 20 foot high


Duration: 1 round/level


Saving Throw: none


Spell Resistance: yes (see text)


Source: Ultimate Magic

Description

This spell brings forth a windstorm of stinging sand that blocks all vision. You can move the storm up to 30 feet each round as a move action. Any creature in the area takes 3d6 points of piercing damage each round. The area is considered a windstorm (see Table 13-10: Wind Effects, Core Rulebook 439). If a creature with spell resistance successfully resists this spell, it is unaffected by the winds and sand, but still unable to see within the area of the spell.