Sculpted Cape
School: transmutation
Level: Arcanist 1, Wizard 1, Sorcerer 1, Witch 1, Bard 1, Skald 1, Shaman 1, Hunter 1, Ranger 1, Occultist 1
Casting Time: standard action
Components: V, S
Range: personal
Target: you
Duration: 1 minute/level
Saving Throw: none
Spell Resistance: no
Source: Adventurer's Armory 2
Description
Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has hardness 2 and a number of hit points equal to your caster level, and it can support 1 pound of weight/caster level. An unworn sculpted cape can provide cover.
