Searing Light

School: evocation


Level: Cleric 3, Oracle 3, Warpriest 3, Inquisitor 3



Casting Time: standard action


Components: V, S


Range: medium (100 feet + 10 feet/level)


Effect: ray


Duration: instantaneous


Saving Throw: none


Spell Resistance: yes


Source: Pathfinder Core Rulebook

Description

Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. A creature struck by this ray of light takes 1d8 points of damage/2 caster levels (maximum 5d8). An undead creature takes 1d6 points of damage/caster level (maximum 10d6), and an undead creature particularly vulnerable to bright light takes 1d8 points of damage/caster level (maximum 10d8). A construct or inanimate object takes only 1d6 points of damage/2 caster levels (maximum 5d6).