Silverlight
School: evocation [light]
Level: Arcanist 3, Wizard 3, Sorcerer 3, Bard 3, Skald 3, Druid 3, Hunter 3, Cleric 3, Oracle 3, Warpriest 3, Paladin 3
Casting Time: standard action
Components: V, S, M
Range: touch
Target: object touched (1)
Duration: 1 minute/level
Saving Throw: Fortitude partial (see text)
Spell Resistance: no
Source: Guide to the River Kingdoms
Description
As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In addition to providing illumination, the area of bright light is painful to creatures that are susceptible to alchemical silver. A creature with DR/silver that begins its turn within the light of this spell is automatically dazzled and becomes sickened unless it succeeds on a Fortitude save. These effects disappear 1 round after the target leaves the silverlight. A creature that leaves the area and then returns must make a new saving throw. This spell provides dim light up to 40 feet away, but only creatures within 20 feet are subject to the above e!ects.
