Spellscar
School: abjuration
Level: Arcanist 8, Wizard 8, Sorcerer 8, Cleric 8, Oracle 8
Casting Time: standard action
Components: V, S, M
Range: medium (100 feet + 10 feet/level)
Area: two 10-foot cubes/level (S)
Duration: 10 minutes/level
Source: Inner Sea Magic
Description
This potent spell invokes the same sort of magical devastation that created the Mana Wastes so long ago- albeit on a much more localized (and thankfully temporary) scale. Within the area you choose to affect with spellscar, the terrain takes on a strange pale hue, as if colors were muted. Periodically, ripples of vibrant color wriggle through the terrain. Within this area, any spell, spell-like ability, or magic item activation automatically triggers a primal magic event-a spellcaster can avoid triggering such an event by making a concentration check (DC 15 + twice the spell's level), but non-spellcasters who activate magic items have no such option. You gain a +4 insight bonus on concentration checks made to avoid triggering primal magic events while within a spellscar you have created, and if you do trigger a primal magic event, you may roll d% twice and pick which of the two results you wish to have occur.
