Spontaneous Immolation
School: evocation [fire]
Level: Arcanist 2, Wizard 2, Sorcerer 2, Psychic 2
Casting Time: standard action
Components: V, S, M
Range: medium (100 feet + 10 feet/level)
Target: creature (1)
Duration: instantaneous
Saving Throw: Fortitude half and Reflex negates (see text)
Spell Resistance: yes
Source: Ultimate Combat
Description
You point your finger at a creature, causing it to spontaneously burst into flame. The target takes 3d6 points of fire damage and catches on fire (Pathfinder RPG Core Rulebook 444). A successful Fortitude save reduces this damage by half and prevents the target from catching on fire. Each round on your turn, a burning target can attempt a new save to extinguish the flames (DC equal to the DC of the spell); otherwise it takes another 1d6 fire damage.
