Steal Power

School: necromancy


Level: Arcanist 5, Wizard 5, Sorcerer 5, Witch 5, Cleric 5, Oracle 5, Warpriest 5, Psychic 5, Mesmerist 4



Casting Time: standard action


Components: V, S


Range: close (25 feet + 5 feet/2 levels)


Target: creature, mythic (1)


Duration: instantaneous


Saving Throw: Will negates


Spell Resistance: yes


Source: Mythic Adventures

Description

You sap the power from a mythic creature, using it to restore your own. The target loses 1d4 uses of mythic power. If you have the ability to expend mythic power, you regain one use for each use the target loses.