Summon Giant Ally II

School: conjuration (summoning)


Level: Druid 7



Casting Time: standard action


Components: V, S, DF


Range: close (25 feet + 5 feet/2 levels)


Effect: one or more giants


Duration: 1 round/level


Saving Throw: none


Spell Resistance: no


Source: Inner Sea Races

Description

This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or jungle giant or 1d3 cave, hill, marsh, river, slag, stone, or wood giants.