Summon Thanadaemon
School: conjuration (summoning) [evil]
Level: Arcanist 9, Wizard 9, Sorcerer 9, Witch 9, Cleric 9, Oracle 9
Casting Time: 1 round
Components: V, S
Range: close (25 feet + 5 feet/2 levels)
Effect: one summoned creature
Duration: 1 round/level
Saving Throw: none
Spell Resistance: no
Source: Horsemen of the Apocalypse
Description
This spell functions like summon monster, except it summons a single thanadaemon. You can only use this spell in an area with enough open water to accommodate the daemon's skiff, or when on the Astral Plane or Ethereal Plane.
