Umbral Strike

School: necromancy (shadow) [darkness]


Level: Arcanist 7, Wizard 7, Sorcerer 7, Witch 7, Magus 6, Shaman 7, Druid 7, Cleric 7, Oracle 7, Inquisitor 6, Psychic 7, Occultist 6, Spiritualist 6



Casting Time: standard action


Components: V, S, M


Range: medium (100 feet + 10 feet/level)


Target: creature (1)


Duration: 1 round/level


Saving Throw: Fortitude partial


Spell Resistance: yes


Source: Blood of Shadows

Description

You create a bolt of dark energy and use it to make a ranged touch attack that ignores concealment (but not total concealment). If you hit, the target takes 1d6 points of damage/caster level (maximum 20d6). Half of this damage is cold damage and half of it is negative energy. The bolt's shadow expands and covers the target, rendering him blind for the duration of the spell. A successful Fortitude save halves the damage and negates the blind condition.