Umbral Strike
School: necromancy (shadow) [darkness]
Level: Arcanist 7, Wizard 7, Sorcerer 7, Witch 7, Magus 6, Shaman 7, Druid 7, Cleric 7, Oracle 7, Inquisitor 6, Psychic 7, Occultist 6, Spiritualist 6
Casting Time: standard action
Components: V, S, M
Range: medium (100 feet + 10 feet/level)
Target: creature (1)
Duration: 1 round/level
Saving Throw: Fortitude partial
Spell Resistance: yes
Source: Blood of Shadows
Description
You create a bolt of dark energy and use it to make a ranged touch attack that ignores concealment (but not total concealment). If you hit, the target takes 1d6 points of damage/caster level (maximum 20d6). Half of this damage is cold damage and half of it is negative energy. The bolt's shadow expands and covers the target, rendering him blind for the duration of the spell. A successful Fortitude save halves the damage and negates the blind condition.
