Versatile Weapon

School: transmutation


Level: Arcanist 3, Wizard 3, Sorcerer 3, Magus 3, Bard 2, Skald 2, Bloodrager 3, Hunter 2, Ranger 2, Psychic 3, Occultist 2



Casting Time: standard action


Components: V, S, M


Range: close (25 feet + 5 feet/2 levels)


Target: weapon (1) or projectiles (50) all of which must be together at the time of casting


Duration: 1 minute/level


Saving Throw: Will negates (harmless, object)


Spell Resistance: yes (harmless, object)


Source: Advanced Player's Guide

Description

You transform the physical makeup of a weapon as you desire. This spell functions like greater magic weapon, except that it subtly alters the physical properties of a weapon, enabling it to bypass damage reduction of one the following types: bludgeoning, cold iron, piercing, silver, or slashing. The affected weapon still inflicts damage of its normal type and its hardness and hit points are unchanged. This spell can be cast on a natural weapon or unarmed strike.