Browse the rules by chapter

11 rules pages

Name Chapter Section Page Description
Equipment Equipment Rules 138 A well-equipped character can take on nearly any challenge, from surviving in the wilderness to making an...
Wealth Equipment 140 Each character begins play with a number of gold pieces that he can spend on weapons, armor, and other...
Weapons Equipment 140 From the common longsword to the exotic dwarven urgrosh, weapons come in a wide variety of shapes and sizes.
Weapon Qualities Equipment Weapons 144 Here is the format for weapon entries (given as column headings on Table 6–4).
Masterwork Weapons Equipment Weapons 149 A masterwork weapon is a finely crafted version of a normal weapon. Wielding it provides a +1 enhancement...
Armor Equipment 149 For most, armor is the simplest way to protect oneself in a world of rampant threats and dangers. Many...
Special Materials Equipment 154 Weapons and armor can be crafted using materials that possess innate special properties.
Items Equipment
Magic Items Equipment Looking for something specific? Try the searchable, sortable magic item index.
Magic Weapons Equipment Looking for something specific? Try the searchable, sortable magic item index.
Magic Armor Equipment Looking for something specific? Try the searchable, sortable magic item index.