Browse the rules by chapter

20 rules pages

Name Section Page Description
Magic Rules 204 From creating a wisp of light to causing the ground itself to shatter and break, spells are a source of...
Casting Spells 206 Whether a spell is arcane or divine, and whether a character prepares spells in advance or chooses them on...
Concentration Casting Spells 206 To cast a spell, you must concentrate. If something interrupts your concentration while you’re casting,...
Special Spell Effects Casting Spells 208 Many special spell effects are handled according to the school of the spells in question. Certain other...
Combining Magic Effects Casting Spells 208 Spells or magical effects usually work as described, no matter how many other spells or magical effects...
Spell Descriptions 209 The description of each spell is presented in a standard format. Each category of information is explained...
School (Subschool) Spell Descriptions 209 Beneath the spell name is a line giving the school of magic (and the subschool, if any) to which the spell belongs.
Conjuration School (Subschool) 209 Each conjuration spell belongs to one of five subschools. Conjurations transport creatures from another...
Illusion School (Subschool) 210 Illusion spells deceive the senses or minds of others. They cause people to see things that are not there,...
Transmutation School (Subschool) 211 Transmutation spells change the properties of some creature, thing, or condition.
Components Spell Descriptions 212 A spell’s components explain what you must do or possess to cast the spell. The components entry in a...
Aiming a Spell Spell Descriptions 213 You must make choices about whom a spell is to affect or where an effect is to originate, depending on a...
Duration Spell Descriptions 215 A spell’s duration entry tells you how long the magical energy of the spell lasts.
Saving Throw Spell Descriptions 216 Usually a harmful spell allows a target to make a saving throw to avoid some or all of the effect.
Arcane Spells 218 Wizards, sorcerers, and bards cast arcane spells. Compared to divine spells, arcane spells are more likely...
Preparing Wizard Spells Arcane Spells 218 A wizard’s level limits the number of spells he can prepare and cast. His high Intelligence score might...
Arcane Magical Writings Arcane Spells 218 To record an arcane spell in written form, a character uses complex notation that describes the magical...
Sorcerers and Bards Arcane Spells 220 Sorcerers and bards cast arcane spells, but they do not use spellbooks or prepare spells. Their class...
Divine Spells 220 Clerics, druids, experienced paladins, and experienced rangers can cast divine spells. Unlike arcane...
Special Abilities 221 A number of classes and creatures gain the use of special abilities, many of which function like spells.