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School: conjuration
Class: Antipaladin
- Add column
- Clear ×
- Arcanist [264]
- Wizard [264]
- Sorcerer [263]
- Witch [204]
- Magus [79]
- Bard [92]
- Skald [92]
- Summoner [153]
- Unsummoner [134]
- Bloodrager [41]
- Shaman [125]
- Druid [161]
- Hunter [141]
- Ranger [68]
- Cleric [195]
- Oracle [192]
- Warpriest [153]
- Inquisitor [61]
- Antipaladin [22] ×
- Paladin [51]
- Alchemist [36]
- Investigator [35]
- Psychic [103]
- Mesmerist [28]
- Occultist [63]
- Spiritualist [51]
- Medium [22]
Descriptor
Target
Verbal
Somatic
Material
Focus
Divine Focus
22 spells
| Name ▲ | Subschool | Antipaladin Level | Description |
|---|---|---|---|
| Alter Summoned Monster | summoning | 2 | You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon... |
| Aquatic Cavalry | summoning | 2 | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Barbed Chains | summoning | 1 | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Blade Tutor's Spirit | creation | 2 | You summon an insubstantial spirit of force that resembles a cloudy vapor hovering around your... |
| Companion Transposition | teleportation | 4 | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Cruel Jaunt | teleportation | 4 | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Desperate Weapon | creation | 1 | You create a one-handed object that you might expect to see in your current surroundings, which... |
| Draconic Ally | creation | 3 | You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat... |
| Flash Forward | teleportation | 4 | You cheat the laws of time and enter into combat before reverting back to your original... |
| Guardian Armor | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Litany of Entanglement | calling | 2 | Your litany conjures chains of energy that lash upward from the ground and hamper the target's... |
| Litany of Escape | teleportation | 3 | With a powerful prayer, you call upon the servants of your god to whisk a friend out of a... |
| Murderous Crow | summoning | 1 | You conjure a supernaturally vicious and clever crow to watch over you on the battlefield.... |
| Second Wind | healing | 3 | You can cast this spell only when you have fewer than one-quarter of your total hit points. With... |
| Summon Minor Monster | summoning | 1 | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | summoning | 1 | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | summoning | 2 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | summoning | 3 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | summoning | 4 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Unlife Current | healing | 3 | This functions as life current except you infuse the current with negative energy, so it heals... |
| Vine Strike | creation | 2 | Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as... |
| Waters of Lamashtu | creation | 2 | This spell generates what appears to be clear, pure water, but it is in fact a foul secretion... |
