Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
Subschool
Class: Druid
- Add column
- Clear ×
- Arcanist [43]
- Wizard [43]
- Sorcerer [43]
- Witch [14]
- Magus [11]
- Bard [14]
- Skald [14]
- Summoner [6]
- Unsummoner [5]
- Bloodrager [5]
- Shaman [12]
- Druid [20] ×
- Hunter [16]
- Ranger [3]
- Cleric [30]
- Oracle [30]
- Warpriest [21]
- Inquisitor [15]
- Antipaladin [2]
- Paladin [6]
- Alchemist [7]
- Investigator [6]
- Psychic [18]
- Mesmerist [6]
- Occultist [9]
- Spiritualist [1]
- Medium [3]
Target
Save: see text
Verbal
Somatic
Material
Focus
Divine Focus
20 spells
| Name ▲ | School | Subschool | Druid Level | Description |
|---|---|---|---|---|
| Absorbing Inhalation | transmutation | 4 | You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely... | |
| Absorb Toxicity | necromancy | 4 | You absorb the toxicity of your surroundings, becoming toxic as a result. While under the effect... | |
| Aggravate Affliction | necromancy | 3 | All recurring afflictions (those with a frequency,including curses, diseases, and poison)... | |
| Carve Passage | transmutation | 5 | You can excavate and move an amount of snow, earth, dust, sand, and loose or packed rocks or ice... | |
| Earthquake | evocation | 8 | When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful... | |
| Expeditious Excavation | transmutation | 1 | You can excavate and move earth, dust, and sand up to the size of a 5-foot cube. If you are... | |
| Form of The Exotic Dragon I | transmutation | polymorph | 7 | You become a Medium imperial or primal dragon. Druids can choose from the primal dragon (brine,... |
| Form of The Exotic Dragon II | transmutation | polymorph | 8 | This spell functions as/form of the exotic dragon I, except it also allows you to assume the... |
| Form of The Exotic Dragon III | transmutation | polymorph | 9 | This spell functions as/form of the exotic dragon II except that it also allows you to take the... |
| Hallow | evocation | 5 | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | |
| Resinous Skin | transmutation | 3 | You coat your body with a resinous substance, protecting you from attacks and binding weapons... | |
| Storm of Vengeance | conjuration | summoning | 9 | You create a huge black storm cloud in the air. Each creature under the cloud must succeed on a... |
| Transmute Mud to Rock | transmutation | 5 | This spell permanently transforms normal mud or quicksand of any depth into soft stone... | |
| Transmute Rock to Mud | transmutation | 5 | This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud.... | |
| Tsunami | conjuration | creation | 9 | You create a massive wave of water that then moves in a straight line across water or land-you... |
| Unhallow | evocation | 5 | Unhallow makes a particular site, building, or structure an unholy site. This has three major... | |
| Wall of Lava | conjuration | creation | 8 | This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and... |
| Wall of Stone | conjuration | creation | 6 | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Wave Form | transmutation | 4 | You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space... | |
| What Grows Within | necromancy | 6 | By speaking the name "Xhamen-Dor," you infuse yourself with the essence of the Inmost Blot and... |
