Spells
Feats
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Weapons
Armor
Items
Classes
Class Abilities
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Rules
Sources
Subschool
Class: Hunter
- Add column
- Clear ×
- Arcanist [37]
- Wizard [37]
- Sorcerer [37]
- Witch [16]
- Magus [24]
- Bard [13]
- Skald [13]
- Summoner [1]
- Unsummoner [1]
- Bloodrager [14]
- Shaman [7]
- Druid [5]
- Hunter [19] ×
- Ranger [17]
- Cleric [25]
- Oracle [25]
- Warpriest [25]
- Inquisitor [30]
- Antipaladin [10]
- Paladin [14]
- Alchemist [5]
- Investigator [5]
- Psychic [10]
- Mesmerist [1]
- Occultist [25]
- Spiritualist [3]
- Medium [5]
Descriptor
Target: Weapon
Verbal
Somatic
Material
Focus
Divine Focus
19 spells
| Name ▲ | School | Subschool | Hunter Level | Description |
|---|---|---|---|---|
| Badger's Ferocity | transmutation | 2 | This functions like keen edge, except it affects multiple weapons and requires your... | |
| Black Sword of War | necromancy | 3 | The target weapon turns a glossy black color and deals bleed damage if it deals hit point damage... | |
| Bowstaff | transmutation | 1 | The bow that is touched takes on the rigidity and toughness of forged steel, allowing it to be... | |
| Call Weapon | transmutation | 1 | This spell first rose to prominence among the elves of Kyonin in the war to retake their... | |
| Cauterizing Weapon | transmutation | 2 | You infuse a weapon with faint but pernicious energy that stymies accelerated healing. Damage... | |
| Drain Poison | transmutation | 3 | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Fiery Runes | evocation | 2 | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Huntmaster's Spear | transmutation | 1 | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Lead Blades | transmutation | 1 | Lead blades increases the momentum and density of your melee weapons just as they strike a foe.... | |
| Masterwork Transformation | transmutation | 2 | You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a... | |
| Peasant Armaments | transmutation | 1 | You transform one or more improvised weapons into equivalent simple or martial weapons. The... | |
| Quieting Weapons | illusion | glamer | 3 | The target weapons and any ammunition they fire make no sound as part of their normal functions... |
| Refine Improvised Weapon | transmutation | 1 | You transform an improvised weapon into an equivalent simple or martial weapon of masterwork... | |
| Reloading Hands | conjuration | creation | 2 | Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This... |
| Returning Weapon | conjuration | teleportation | 1 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Returning Weapon, Communal | conjuration | teleportation | 2 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Ricochet Shot | evocation | 2 | You imbue a projectile weapon with the ability to ricochet any projectiles that hit one target... | |
| Sun Metal | transmutation | 1 | The target weapon ignites into flame that does not hurt the weapon or the wielder, but damages... | |
| Versatile Weapon | transmutation | 2 | You transform the physical makeup of a weapon as you desire. This spell functions like greater... |
