Level for Occultist: –

14 spells

Name ▲ School Subschool Occultist Level Description
Air Step transmutation 2 This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you...
Air Walk transmutation 4 The subject can tread on air as if walking on solid ground. Moving upward is similar to walking...
Air Walk, Communal transmutation 5 This spell functions like air walk, except divide the duration in 10-minute intervals among the...
Alter Winds transmutation 1 You subtly enhance or diminish the effects of natural winds within the spell's area, which is an...
Ball Lightning evocation 4 You create two globes of lightning that fly in whichever direction you indicate. For every 4...
Cloak of Winds abjuration 3 You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked...
Control Winds transmutation 5 You alter wind force in the area surrounding you. You can make the wind blow in a certain...
Gust of Wind evocation 2 This spell creates a severe blast of air (approximately 50 mph) that originates from you,...
River of Wind evocation 4 Summoning up the power of the tempest, you direct a current of forceful winds where you please....
Rope Tornado evocation 4 A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it...
Sirocco evocation 6 A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to...
Tailwind transmutation 3 You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Wind Wall evocation 3 An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength....
With The Wind abjuration 2 You create eddies in the air around the subject that protect it from being checked or blown...