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Source: Advanced Class Guide
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- Advanced Class Guide [129] ×
- Advanced Class Origins [14]
- Advanced Player's Guide [166]
- Advanced Race Guide [183]
- Adventurer's Armory [3]
- Adventurer's Guide [63]
- Animal Archive [13]
- Blood of Angels [10]
- Blood of Fiends [14]
- Blood of the Elements [1]
- Blood of the Night [9]
- Champions of Balance [1]
- Cheliax, Empire of Devils [12]
- Curse of the Crimson Throne Player's Guide [4]
- Dragon Empires Primer [10]
- Dungeoneer's Handbook [7]
- Dwarves of Golarion [5]
- Elemental Master's Handbook [2]
- Faiths of Corruption [11]
- Faiths & Philosophies [15]
- Familiar Folio [14]
- Giant Hunter's Handbook [14]
- Gnomes of Golarion [13]
- Halflings of Golarion [11]
- Knights of the Inner Sea [1]
- Osirion, Legacy of Pharaohs [8]
- Pathfinder Core Rulebook [176]
- Pathfinder Unchained [24]
- People of the North [1]
- People of the Stars [5]
- Qadira, Jewel of the East [2]
- Quests and Campaigns [8]
- Sargava, the Lost Colony [6]
- Spymaster's Handbook [9]
- Taldor, Echoes of Glory [8]
- The Harrow Handbook [3]
- Ultimate Campaign [28]
- Ultimate Combat [255]
- Ultimate Intrigue [106]
- Ultimate Magic [110]
129 feats
| Name ▲ | Types | Prerequisites | Description |
|---|---|---|---|
| Aberrant Tumor | Aberrant bloodline. | To the surprise of others, that strange growth on you is actually your spellcasting companion. | |
| Amateur Investigator | Int 13, 1 rank in at least one Knowledge skill, no levels in a class that... | Your knowledge is more than plain smarts—it’s inspired. | |
| Amateur Swashbuckler | Combat | No levels in a class that has the panache† class feature. | Although you’re not a swashbuckler, you have and can use panache. |
| Animal Soul | Animal companion or mount class feature. | Your close bond with an animal allows you to ignore harmful magic that cannot affect your wild side. | |
| Anticipate Dodge | Combat | Dodge, Mobility; base attack bonus +7, brawler† level 4th, or monk level 4th. | Your knowledge of mobility and your attack prowess allow you to thwart elusive opponents. |
| Barroom Brawler | Combat | Base attack bonus +4. | You have learned how to mimic the combat tricks and forms of others. |
| Battle Cry | Combat | Cha 13; base attack bonus +5 or Perform (act, oratory, or sing) 5 ranks. | Your shout heartens your allies and encourages them in the fight. |
| Befuddling Strike | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | You know just where to strike to temporarily send your enemy into a confused stupor. |
| Believer’s Boon | Wis 13, alignment must be within one step of your deity’s. | Your deity rewards you for your faithfulness and your steadfast worship. | |
| Believer’s Hands | Wis 13, Believer’s Boon†, must be lawful good, alignment must be within one... | Thanks to your faith, you can heal others with a mere touch of your hand. | |
| Blasting Charge | Base attack bonus +7, ability to cast 2nd- level bloodrager† spells,... | You funnel the power of your bloodrage into a strike capable of erupting with arcane power. | |
| Blessed Striker | Base attack bonus +11, ability to cast divine spells, alignment must be... | You attacks are augmented by the strength of your and your deity’s shared alignment. | |
| Blooded Arcane Strike | Combat | Arcane Strike, ability to cast arcane spells, bloodrage† class feature. | Arcane energy guides your devastating attack. |
| Bookish Rogue | Minor magic rogue talent. | Thanks to your preparation, your arcane ability is more varied than most. | |
| Canny Tumble | Combat | Dodge, Mobility, Acrobatics 5 ranks. | Your acrobatic prowess distracts your foes. |
| Channeled Blessing | Blessings† class feature, channel energy class feature. | Your channeled energy can deliver a warpriest’s blessing. | |
| Channeling Force | Combat | Ability to cast at least one force spell, channel energy class feature. | You distill your channeled energy into a sheen of force that surrounds your weapon for a limited time. |
| Confounding Tumble Deed | Panache | Amateur Swashbuckler† feat or panache† class feature, Canny Tumble†,... | You can befuddle a foe by striking a blow after tumbling. |
| Coordinated Shot | Combat, Teamwork | Point-Blank Shot. | Your ranged attacks against an opponent take advantage of your ally’s positioning. |
| Counterpunch | Combat | Dex 18, Combat Reflexes, Improved Unarmed Strike, Weapon Focus (unarmed... | With deft reflexes, you capitalize on opponents’ mistakes. |
| Counter Reflexes | Combat | Anticipate Dodge†, Dodge, Mobility; base attack bonus +9, brawler† level... | Your opponent’s advanced training in moving around you is surpassed only by your readiness for it. |
| Dazing Fist | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +4. | You know just where to strike to daze your foe. |
| Disable Dweomer | Disable Device 5 ranks, Use Magic Device 5 ranks, trapfinding. | You can disable a magic item, suppressing it for a short time. | |
| Disarming Threat Deed | Panache | Amateur Swashbuckler† or panache† class feature; Diplomacy 2 ranks,... | Even your threats are curiously charming. |
| Disheartening Display | Combat | Dazzling Display, Weapon Focus, base attack bonus +6, proficiency with chosen weapon. | Your show of prowess further demoralizes others. |
| Distracting Charge | Combat, Teamwork | Your ally’s charge exposes an opening you can exploit. | |
| Divine Protection | Cha 13, Knowledge (religion) 5 ranks. | Your deity protects you against deadly attacks. | |
| Draining Strike | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | With a well-aimed strike, you cause your target to become fatigued or exhausted. |
| Dual Enhancement | Two-Weapon Fighting; divine bond (weapon) or sacred weapon† class feature. | You can enhance two weapons, or both ends of a double weapon, with a single act. | |
| Dueling Cape Deed | Combat, Panache | Dodge, Sleight of Hand 1 rank. | You can use a simple cape to guard yourself and confound your foes. |
| Energy Channel | Channel energy class feature; Air, Earth, Fire, or Water domain or blessing†. | You distill your channeled energy into your weapon. | |
| Esoteric Linguistics | Skill Focus (Linguistics). | You can decipher even the most exotic of writings, including those that contain magic. | |
| Evolved Companion | Cha 13, animal companion class feature. | Your animal companion has unique abilities. | |
| Evolved Summoned Monster | Augmented Summoning, Spell Focus (conjuration), ability to cast summon monster I. | The creatures you summon have evolved to have even greater abilities. | |
| Expanded Preparation | Arcanist† level 1st. | You can prepare more spells than other arcanists can. | |
| Extended Animal Focus | Animal focus† class feature. | Your ability to emulate an animal lingers longer. | |
| Extra Arcanist Exploit | Arcanist exploit† class feature. | Your repertoire of arcanist exploits expands. | |
| Extra Inspiration | Amateur Investigator† or inspiration† class feature. | You are more able to draw upon inspiration than most. | |
| Extra Investigator Talent | Investigator talent† class feature. | You learn a new way to use your training and inspiration. | |
| Extra Martial Flexibility | Martial flexibility† class feature. | You are extremely versatile in a fight. | |
| Extra Panache | Panache | Amateur Swashbuckler† or panache† class feature. | You have more panache than the ordinary swashbuckler. |
| Extra Reservoir | Arcane reservoir† class feature. | Your reservoir of arcane energy is greater than the reservoirs of others. | |
| Extra Slayer Talent | Slayer talent† class feature. | Through long practice, you have learned how to perform a special talent. | |
| Extreme Prejudice | Combat | Seething Hatred†, sneak attack +3d6, studied target† class feature. | Your hatred of a particular type of creature has honed your killer instinct. |
| Faerie’s Strike | Combat | Nature Magic or the ability to cast druid or ranger spells; Vital Strike,... | Ephemeral wisps of nature spirits dance about those you strike. |
| Favored Enemy Spellcasting | Ability to cast spells. | Your spells are more effective against creatures that you especially abhor. | |
| Flexible Hex | Wandering hex† class feature. | Your wandering hex shifts at your command. | |
| Flexible Wizardry | Spell Mastery, wizard level 1st. | You have learned a trick that makes your spellcasting more flexible. | |
| Focused Inspiration | Inspiration† class feature, keen recollection† class feature. | Two of your skills gain a bit more from your inspiration than others. | |
| Force Dash | Base attack bonus +4, ability to cast 2nd-level arcane spells, ability to... | You can absorb the magic in your force spells to give you a concentrated burst of speed. | |
| Formula Recollection | Spellcraft 5 ranks, keen recollection† class feature. | You are able to record and recall even the complex and intricate details of spellcasting. | |
| Grabbing Drag | Combat | Grabbing Style†, Improved Grapple; base attack bonus +8, brawler† level 4th,... | You can move easily with a grappled enemy in tow. |
| Grabbing Master | Combat | Grabbing Drag†, Grabbing Style†, Improved Grapple; base attack bonus +12,... | You can grapple two foes as easily as one. |
| Grabbing Style | Combat, Style | Improved Grapple; base attack bonus +6, brawler’s flurry† class feature, or... | You are adept at the one-handed grab. |
| Grasping Strike | Combat | Nature Magic or the ability to cast druid or ranger spells; Vital Strike,... | The surrounding foliage lurches forth at your enemies in concert with your strikes. |
| Greater Dirge of Doom | Improved Dirge of Doom†, ability to perform dirge of doom. | The haunting sound of sepulchral intonations chills the most stalwart adversary to its very core. | |
| Greater Skald’s Vigor | Skald’s Vigor†, Perform (song) 10 ranks. | Your song and your enthusiasm invigorate your allies. | |
| Greater Weapon of the Chosen | Combat | Improved Weapon of the Chosen†, Weapon Focus with deity’s favored weapon,... | Your deity guides your hand when you fight with her favored weapon. |
| Gruesome Slaughter | Combat | Intimidating Prowess, Killing Flourish†, Intimidate 11 ranks, slayer† level 11th. | You can inspire extreme revulsion when you slaughter your enemies. |
| Improved Awesome Blow | Combat | Str 13; Awesome Blow or awesome blow† class feature; Power Attack | You are skilled at sending your opponents flying. |
| Improved Dirge of Doom | Ability to perform dirge of doom. | The foreboding tone of your dirge is especially effective at unsettling your enemies. | |
| Improved Duck and Cover | Teamwork | Duck and Cover. | Your allies’ ability to protect you from damage extends to area attacks. |
| Improved Flexible Wizardry | Flexible Wizardry†, Spell Mastery, wizard level 8th. | You possess an impressive versatility in casting that other wizards lack. | |
| Improved Spell Sharing | Teamwork | Ability to acquire an animal companion, an eidolon, a familiar, or a special mount. | Your link with your companion creature allows you to share your magic with it. |
| Improved Studied Combatant | Int 13, Amateur Investigator†, Studied Combatant†, base attack bonus +8, 1... | Deep understanding of your foes’ tics grants you the upper hand in combat. | |
| Improved Swap Places | Combat, Teamwork | Swap Places. | When you switch places with your comrade, your sizes don’t matter. |
| Improved Weapon of the Chosen | Combat | Weapon Focus with your deity’s favored weapon, Weapon of the Chosen†. | You gain even greater favor when you use your deity’s favored weapon. |
| Insightful Delivery | Poison use class feature, studied strike +4d6. | Your knowledge of where to strike makes your poisons more deadly. | |
| Inspired Alchemy | Ability to create 2nd-level extracts, alchemy class feature, inspiration†... | With some inspiration and elbow grease, you can recreate a consumed extract in a pinch. | |
| Inspired by Fear | Ability to perform dirge of doom. | When spreading fear to your enemies, you further embolden your allies. | |
| Inspired Strike | Inspiration and studied combat† class features. | You are as talented with weapon-work as with skills. | |
| Intercept Charge | Combat, Teamwork | You can get in the way of an opponent charging your ally. | |
| Intimidating Performance | Ability to start a performance or a raging song as a move action, bardic... | Your performance strikes fear in the hearts of foes. | |
| Jabbing Dancer | Combat | Dodge, Improved Unarmed Strike, Jabbing Style†, Mobility; base attack bonus... | You’ve learned to bend and shift your body to avoid attacks and reposition yourself advantageously. |
| Jabbing Master | Combat | Dodge, Improved Unarmed Strike, Jabbing Dancer†, Jabbing Style†, Mobility,... | Your quick punches become even more lethal. |
| Jabbing Style | Combat, Style | Improved Unarmed Strike; base attack bonus +6, brawler’s flurry† class... | A cluster of quick strikes deals more damage than a single roundhouse swing. |
| Kick Up | Combat | Dex 12, Acrobatic, Acrobatics 1 rank; slayer† level 1st or swashbuckler† level 1st. | You have learned how to kick items on the ground up to a ready hand. |
| Killing Flourish | Combat | Intimidating Prowess, Intimidate 4 ranks, slayer† level 4th. | You inspire dread in other foes when you slay an enemy. |
| Lay of the Land | Animal focus† class feature, wild empathy class feature. | Your affinity to nature grants you greater insight into specific biomes. | |
| Lunging Spell Touch | Spellcraft 6 ranks. | You can extend your spells’ reach to affect foes that would normally be too far away. | |
| Manifested Blood | Cha 13; draconic or elemental bloodline. | You can use the power of your bloodline to surround yourself in its element. | |
| Merciless Butchery | Combat | Dastardly Finish, sneak attack +5d6, studied target† class feature. | Your talent for slaughter lets you dispatch helpless opponents before they can recover. |
| Nature Magic | Knowledge (nature) 1 rank. | You are able to use simple spells by drawing on nature’s raw majesty. | |
| Orator | Skill Focus (Linguistics). | You’re able to construct statements and commands that are much more convincing than their... | |
| Pack Flanking | Teamwork | Int 13, Combat Expertise, ability to acquire an animal companion. | You and your companion creature are adept at fighting together against foes. |
| Paralyzing Strike | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +14. | Finding just the right pressure point, you paralyze your foe with a single hit. |
| Pommel Strike Deed | Panache | Amateur Swashbuckler† or panache† class feature; base attack bonus +3. | With a surprise swipe with your pommel, you can topple a foe. |
| Pummeling Bully | Combat | Improved Reposition, Improved Trip, Improved Unarmed Strike, Pummeling... | Your combo has the chance to trip or move your target. |
| Pummeling Charge | Combat | Improved Unarmed Strike, Pummeling Style†; base attack bonus +12, brawler†... | Your charge ends with a mobile combo. |
| Pummeling Style | Combat, Style | Improved Unarmed Strike; base attack bonus +6, brawler’s flurry† class... | Your unarmed strikes weave together in an effortless combo, focusing on the spots you’ve... |
| Quicken Blessing | Access to a blessing’s major power†, blessings† class feature. | You can deliver one of your blessings with greater speed than most. | |
| Rage Casting | Blood casting† class feature. | Your blood is raw and potent power, and you can burn it to empower your spells. | |
| Raging Absorption | Ability to cast 2nd-level bloodrager spells, bloodrage† class feature. | You can absorb hostile spell energy to refuel your continued bloodrage. | |
| Raging Blood | Eldritch Heritage or sorcerer bloodline class feature. | Your blood boils with latent energy, filling you with an intense fury. | |
| Raging Concentration | Blood casting† class feature. | When you are in the heat of rage, not even pain can break your concentration. | |
| Ranged Study | Weapon Focus with the chosen weapon, studied combat† class feature. | You can use a limited form of studied combat and studied strike with a weapon of your choice. | |
| Reactive Healing | Quick Channel or Quicken Spell; channel energy or lay on hands class feature. | You can channel healing energy in response to an attack that would knock you unconscious. | |
| Reckless Rage | Power Attack; rage or raging song† class feature. | Your boundless rage grants your blows extra strength, though at the expense of accuracy. | |
| Recovered Rage | Rage or raging song† class feature. | You regain rounds of rage or raging song performance when you drop a foe. | |
| Resilient Armor | Divine bond (armor or shield) or sacred armor† class feature. | When you enhance your armor or shield, you gain a measure of damage reduction. | |
| Riving Strike | Combat | Arcane Strike, ability to cast arcane spells. | When you infuse your weapon with arcane might, your attacks make foes more susceptible to magic. |
| Seething Hatred | Combat | Studied target† class feature. | You’ve learned to channel your hatred of a particular type of creature into a devastating strike. |
| Seize Advantage | Combat | Opportune parry and riposte† deed. | You can take advantage of your foes when they overcommit on their attacks. |
| Share Healing | Teamwork | Ability to acquire an animal companion, an eidolon, a familiar, or a special mount. | Your link with your companion creature allows you to share with it any healing magic that’s cast... |
| Silent Kill | Combat | Stealth 12 ranks; assassinate† advanced slayer† talent or ninja master trick. | You are quite adept at killing your prey without making noise or alerting others. |
| Skald’s Vigor | Raging song† class feature. | Your song and your enthusiasm combine to invigorate you in battle. | |
| Skilled Rager | Rage class feature. | With practice, you’ve mastered your rage to allow yourself more versatility. | |
| Slashing Grace | Combat | Dex 13, Weapon Finesse, Weapon Focus with chosen weapon. | You can stab your enemies with slashing weapons. |
| Slayer’s Feint | Combat | Dex 15, Acrobatic or slayer† level 1st, Combat Expertise, Acrobatics 1 rank. | You rely on your deceptive speed and agility instead of trickery to catch your opponents unprepared. |
| Slow Faller | Acrobatics 5 ranks or slow fall class feature. | You can reduce the amount of falling damage you take when you are close to a wall. | |
| Spirit’s Gift | Ability to acquire an animal companion or a familiar. | You commune with a spirit of your choice, and it grants your animal companion or familiar a boon. | |
| Spirit Talker | Hex class feature; shaman† level 6th or witch level 6th. | By forging a temporary bond with a spirit, you gain access to an unfamiliar hex. | |
| Spiritual Guardian | Ability to cast spiritual weapon or spiritual ally, spirit magic† class feature. | Your spiritual guardians are unusually powerful. | |
| Spontaneous Nature’s Ally | Knowledge (nature) 5 ranks, ability to spontaneously cast cure spells or... | Instead of casting a cure spell, you can instead cast summon nature’s ally. | |
| Staggering Fist | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +2. | You know just where to strike to stagger your foe. |
| Stalker’s Focus | Knowledge (nature) 3 ranks, Survival 3 ranks, no levels in a class that has... | Your affinity to the natural world allows you to adopt the focus of a particular animal. | |
| Steadfast Personality | You rely on your sense of self to keep your mind clear. | ||
| Stouthearted | Raging song† class feature. | You fight back your fear by voicing the song in your heart. | |
| Studied Combatant | Int 13, Amateur Investigator†, base attack bonus +6, 1 rank in at least one... | Your inspiration guides your strikes when you take a moment to assess your foe. | |
| Surprise Maneuver | Combat Expertise; sneak attack +3d6 or studied strike† +3d6. | Your maneuvers are devastating against disadvantaged foes. | |
| Talented Magician | Major magic rogue talent, minor magic rogue talent. | Roguish magic comes easily to you. | |
| Twinned Feint | Combat | Cha 13. | You can fool two opponents with a single feint. |
| Twist Away | Evasion. | Your quick ref lexes and dexterous movements make up for your lack of stamina. | |
| Undersized Mount | Combat | Ride 1 rank. | You’ve learned to ride beasts of smaller sizes than normal. |
| Unfettered Familiar | Caster level 5th, ability to acquire a familiar. | You can channel touch spells through your familiar without needing to be adjacent to it. | |
| War Blessing | Mystery or domains class feature. | Your call to your deity imbues you with a temporary blessing. | |
| Weapon of the Chosen | Combat | Weapon Focus with deity’s favored weapon, must worship and receive spells... | The influence of your deity guides your favored weapon. |
| Winter’s Strike | Combat | Nature Magic or the ability to cast druid or ranger spells; Vital Strike,... | Your attacks afflict your foes with the relentless fatigue of a winter storm. |
| Wounded Paw Gambit | Combat, Teamwork | Broken Wing Gambit, Bluff 5 ranks. | Your enemy sees you as an easy mark, but doesn’t notice your allies poised to shoot. |
