11 spells

Name ▲ School Subschool S Description
Apparent Master enchantment yes This charm makes a construct regard you as its master. The spell only affects mindless...
Awaken Construct transmutation yes You amplify the animating force of a construct to more closely resemble a true soul, granting...
Call Construct conjuration teleportation yes This spell functions as instant summons, except it can only summon a construct you control. For...
Control Construct transmutation yes You wrest the control of a construct from its master. For as long as you concentrate, you can...
Disable Construct transmutation yes You can make a melee touch attack to send a pulse into the target, interfering with the magic...
Drain Construct necromancy yes You weaken a target construct, temporarily sapping its animating force and limiting its normal...
Rapid Repair transmutation yes The targeted construct gains fast healing 5. This does not stack with any fast healing the...
Reboot transmutation yes Whispering in the dense, information-rich machine language of the First Ones, you bring a...
Semblance of Flesh illusion glamer yes You make the target construct appear to be a living creature of flesh and bone, regardless of...
Soothe Construct abjuration yes You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by...
Unbreakable Construct abjuration yes This spell increases the target's DR/adamantine by 5 or its hardness by 5. If the target does...