35 weapons

Name ▲ Proficiency Type Damage (S / M) Damage Type Critical Special
Aklys Exotic Light Melee 1d6 / 1d8 Bludgeoning ×2 Performance, trip
Bolas Exotic Ranged 1d3 / 1d4 Bludgeoning ×2 nonlethal, trip
Chain spear Exotic Two-Handed Melee 1d4/1d4 / 1d6/1d6 Piercing and Slashing ×2 trip
Chain, spiked Exotic Two-Handed Melee 1d6 / 2d4 Piercing ×2 disarm, trip
Dire flail Exotic Two-Handed Melee 1d6/1d6 / 1d8/1d8 Bludgeoning ×2 Disarm, double, trip
Double-chained kama Exotic Two-Handed Melee 1d4/1d4 / 1d6/1d6 Slashing ×2 reach, trip
Flail Martial One-Handed Melee 1d6 / 1d8 Bludgeoning ×2 disarm, trip
Flail, dire Exotic Two-Handed Melee 1d6/1d6 / 1d8/1d8 Bludgeoning ×2 disarm, double, trip
Flail, heavy Martial Two-Handed Melee 1d8 / 1d10 Bludgeoning 19–20/×2 disarm, trip
Flambard Exotic Two-Handed Melee 1d8 / 1d10 Slashing 19–20/×2 sunder, trip
Gnome hooked hammer Exotic Two-Handed Melee 1d6/1d4 / 1d8/1d6 Bludgeoning or Piercing ×3/×4 Double, trip
Guisarme Martial Two-Handed Melee 1d6 / 2d4 Slashing ×3 reach, trip
Halberd Martial Two-Handed Melee 1d8 / 1d10 Piercing or Slashing ×3 brace, trip
Hammer, gnome hooked Exotic Two-Handed Melee 1d6/1d4 / 1d8/1d6 Bludgeoning or Piercing ×3/×4 double, trip
Heavy flail Martial Two-Handed Melee 1d8 / 1d10 Bludgeoning 19–20/×2 Disarm, trip
Hooked axe Exotic One-Handed Melee 1d6 / 1d8 Slashing ×3 performance, trip
Hooked lance Martial Two-Handed Melee 1d6 / 1d8 Piercing ×4 Reach, trip
Horsechopper Martial Two-Handed Melee 1d8 / 1d10 Piercing or Slashing ×3 reach, trip
Kama Exotic Light Melee 1d4 / 1d6 Slashing ×2 monk, trip
Khopesh Exotic One-Handed Melee 1d6 / 1d8 Slashing 19–20/×2 trip
Kusarigama Exotic Two-Handed Melee 1d2/1d4 / 1d3/1d6 Slashing or Bludgeoning ×2 Double, grapple, monk, reach, trip
Light flail Martial One-Handed Melee 1d6 / 1d8 Bludgeoning ×2 Disarm, trip
Meteor hammer Exotic Two-Handed Melee 1d6 / 1d8 Bludgeoning ×2 Reach, trip
Net, snag Exotic Two-Handed Melee see text / see text Piercing Trip, see text
Nine-section whip Exotic One-Handed Melee 1d6 / 1d8 Bludgeoning 19–20/×2 Blocking, distracting, monk, trip
Ogre hook Martial Two-Handed Melee 1d8 / 1d10 Piercing ×3 Trip
Scythe Martial Two-Handed Melee 1d6 / 2d4 Piercing or Slashing ×4 trip
Shang gou Martial Light Melee 1d3 / 1d4 Slashing ×2 Disarm or trip, monk
Sickle Simple Light Melee 1d4 / 1d6 Slashing ×2 trip
Snag net Exotic Ranged — / — Piercing Trip, see text
Spiked chain Exotic Two-Handed Melee 1d6 / 2d4 Piercing ×2 Disarm, trip
Sweeper Light Melee 1d4 / 1d6 Bludgeoning ×2 trip
Temple sword Exotic One-Handed Melee 1d6 / 1d8 Slashing 19–20/×2 monk, trip
Throwing shield Exotic Ranged 1d4 / 1d6 Bludgeoning ×2 Performance, trip
Whip Exotic One-Handed Melee 1d2 / 1d3 Slashing ×2 disarm, nonlethal, reach, trip