Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
Subschool
Class
Descriptors: Water
- Add column
- Clear all ×
- Acid [6]
- Air [7]
- Chaotic [7]
- Cold [4]
- Curse [42]
- Darkness [8]
- Death [11]
- Disease [5]
- Draconic [1]
- Earth [7]
- Electricity [2]
- Emotion [8]
- Evil [52]
- Fear [4]
- Fire [15]
- Force [10]
- Good [26]
- Language-Dependent [4]
- Lawful [6]
- Light [11]
- Mind-Affecting [48]
- Pain [3]
- Poison [15]
- Ruse [5]
- Shadow [7]
- Sonic [2]
- Water ×
Range: Touch
Target
Verbal
Somatic
Material
Focus
Divine Focus
8 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Hidden Spring | transmutation | You spend 1 hour in quiet meditation, holding the focus component in both hands and walking... | |
| Knell of The Depths | conjuration | You invest a target with cursed elemental energy, causing nearby bodies of water to roil when... | |
| Marid's Mastery | transmutation | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Ride The Waves | transmutation | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means... | |
| Slipstream | conjuration | creation | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Snow Shape | transmutation | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Water Walk | transmutation | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Water Walk, Communal | transmutation | This spell functions like water walk, except you divide the duration in 10-minute intervals... |
