Touch of Acid (Su)
Source: Advanced Player's Guide, p. 52
As a standard action, you can perform a melee touch attack that deals 1d6 points of acid damage +1 point for every two oracle levels you possess. You can use this ability a number of times per day equal to 3 + your Charisma modifier. At 11th level, any weapon that you wield deals +1d6 points of acid damage, similar to how a flaming weapon operates.
Final Revelation: Upon reaching 20th level, you become a master of acid and earth. You can apply any one of the following feats to any acid or earth spell without increasing the level or casting time: Enlarge Spell, Extend Spell, Silent Spell, or Still Spell.
Waves Deities: Gozreh, Pharasma.
Class Skills: An oracle with the waves mystery adds Acrobatics, Escape Artist, Knowledge (nature), and Swim to her list of class skills.
Bonus Spells: touch of the sea* (2nd), slipstream* (4th), water breathing (6th), wall of ice (8th), geyser* (10th), fluid form* (12th), vortex* (14th), seamantle* (16th), tsunami* (18th). Revelations: An oracle with the waves mystery can choose from any of the following revelations.
