Characters

Aloof Archer

CR: 6 XP: 2,400


CN Medium humanoid (elf)


Init: +2 Senses: low-light vision Perception: +10


Defense

AC: 20, touch 11, flat-footed 19 (+9 armor, +1 Dex)


HP: 52 (8d10+8)


Fort: +6 Ref: +4 Will: +2, +2 vs. enchantments


Immune: sleep


Offense

Speed: 20 ft.


Melee: elven curve blade +10/+5 (1d10+3/18–20)


Ranged: +1 composite longbow +12/+7 (1d8+3/×3)


Statistics

Str: 14 Dex: 14 Con: 10 Int: 10 Wis: 10 Cha: 9


Base Atk: +8 CMB: +10 CMD: 22


Feats: Deadly Aim, Point-Blank Shot, Rapid Shot, Weapon Focus (composite longbow)


Skills: Perception +10, Stealth +5


SQ: elven magic, weapon familiarity


Languages: Common, Elven


Combat Gear: elixir of hiding, +1 flaming arrows (6), potion of cure moderate wounds, potion of divine favor


Other Gear: masterwork full plate, +1 composite longbow (+2 Str) with 40 arrows, elven curve blade, 72 gp


Description

Elf warrior 8

During Combat: The warrior uses her +1 flaming arrows on dangerous targets like spellcasters. She falls backs and keeps firing as foes approach her, avoiding melee as long as possible.

An aloof archer is disdainful of the archery skill of non-elves. Despite their heavy armor, aloof archers are remarkably stealthy. Unlike the elven scouts who move through the brush and harass invaders, these archers make up the ranged support of elven armies, firing over their comrades’ heads into the thick of enemy forces, creating a hail of deadly arrows.

Source: NPC Codex, p. 269