Aloof Archer
Defense
AC: 20, touch 11, flat-footed 19 (+9 armor, +1 Dex)
HP: 52 (8d10+8)
Fort: +6 Ref: +4 Will: +2, +2 vs. enchantments
Immune: sleep
Offense
Speed: 20 ft.
Melee: elven curve blade +10/+5 (1d10+3/18–20)
Ranged: +1 composite longbow +12/+7 (1d8+3/×3)
Statistics
Str: 14 Dex: 14 Con: 10 Int: 10 Wis: 10 Cha: 9
Base Atk: +8 CMB: +10 CMD: 22
Feats: Deadly Aim, Point-Blank Shot, Rapid Shot, Weapon Focus (composite longbow)
Skills: Perception +10, Stealth +5
SQ: elven magic, weapon familiarity
Languages: Common, Elven
Combat Gear: elixir of hiding, +1 flaming arrows (6), potion of cure moderate wounds, potion of divine favor
Other Gear: masterwork full plate, +1 composite longbow (+2 Str) with 40 arrows, elven curve blade, 72 gp
Description
Elf warrior 8
During Combat: The warrior uses her +1 flaming arrows on dangerous targets like spellcasters. She falls backs and keeps firing as foes approach her, avoiding melee as long as possible.
An aloof archer is disdainful of the archery skill of non-elves. Despite their heavy armor, aloof archers are remarkably stealthy. Unlike the elven scouts who move through the brush and harass invaders, these archers make up the ranged support of elven armies, firing over their comrades’ heads into the thick of enemy forces, creating a hail of deadly arrows.
Source: NPC Codex, p. 269
