Characters

Cure Moderate Wounds

School: conjuration (healing)


Level: Witch 2, Bard 2, Skald 2, Shaman 2, Druid 3, Hunter 3, Ranger 3, Cleric 2, Oracle 2, Warpriest 2, Inquisitor 2, Paladin 3, Alchemist 2, Investigator 2, Occultist 2, Spiritualist 2



Casting Time: standard action


Components: V, S


Range: touch


Target: creature touched (1)


Duration: instantaneous


Saving Throw: Will half (harmless) (see text)


Spell Resistance: yes (harmless) (see text)


Source: Pathfinder Core Rulebook, p. 263

Description

This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1 point/caster level (maximum +10).

Mythic Cure Moderate Wounds

The damage cured increases to 4d8 points of damage + 2 points per caster level (maximum +20). The spell cures up to 2 points of ability damage if the target is a living creature. The target chooses what types of ability damage are cured.

Mythic Adventures, page 89