Ancient White Dragon
CR: 15 XP: 51,200
CE Huge dragon (cold)
Init: +4 Senses: dragon senses, snow vision Perception: +32
Aura: cold (10 ft., 2d6 cold damage), frightful presence (300 ft., DC 23)
Defense
AC: 37, touch 8, flat-footed 37 (+29 natural, –2 size)
hp: 283 (21d12+147)
Fort: +19 Ref: +14 Will: +16
DR: 15/magic
Immune: cold, paralysis, sleep
SR: 26
Weaknesses: vulnerability to fire
Offense
Speed: 30 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft.
Melee: bite +31 (2d8+16/19–20), 2 claws +30 (2d6+11), 2 wings +25 (1d8+5), tail slap +25 (2d6+16)
Space: 15 ft. Reach: 10 ft. (15 ft. with bite)
Special Attacks: blizzard, breath weapon (50-ft. cone, DC 27, 20d4 cold), crush, freezing fog (3/day, DC 19)
Spell-Like Abilities: (CL 21st) At will—fog cloud, gust of wind, wall of ice (DC 17)
Spells Known: (CL 9th) 4th (4/day)—charm monster (DC 17), dimension door 3rd (7/day)—dispel magic, displacement, lightning bolt (DC 16) 2nd (7/day)—invisibility, fog cloud, resist energy, see invisibility 1st (7/day)—alarm, grease (DC 14), magic aura, shield, true strike 0 (at will)—acid splash, dancing lights, detect magic, ghost sound, mage hand, message, ray of frost, mending
Statistics
Str: 33 Dex: 10 Con: 25 Int: 16 Wis: 19 Cha: 16
Base Atk: +21 CMB: +34 CMD: 44 (48 vs. trip)
Feats: Alertness, Flyby Attack, Greater Vital Strike, Improved Critical (bite), Improved Initiative, Improved Sunder, Improved Vital Strike, Lightning Reflexes, Power Attack, Vital Strike, Weapon Focus (bite)
Skills: Fly +16, Intimidate +27, Knowledge (arcane) +27, Knowledge (history) +27, Perception +32, Sense Motive +32, Spellcraft +27, Stealth +16, Swim +43
SQ: icewalking, ice shape Although most consider it to be the weakest and most feral of the chromatic dragons, the white dragon makes up for its lack of cunning with sheer ferocity. White dragons dwell on remote, frozen mountaintops and in arctic lowlands, making their home in glittering caves full of ice and snow. They prefer their meals completely frozen. Metallic Dragon, Brass BRASS DRAGON CG dragon (fire) BASE STATISTICS CR 3, Size Tiny, Hit Dice 4d12 Speed 60 ft., burrow 30 ft. Natural Armor +3, Breath Weapon line, 2d4 fire
Languages: Common, Draconic
Ecology
Environment: warm deserts
Organization: solitary
Treasure: triple
Description
Caster Level Wyrmling Fire subtype, sleep breath — Very young speak with animals — Young Move sand 1st Juvenile Desert wind, endure elements 3rd Young adult DR 5/magic, spell resistance 5th Adult frightful presence, suggestion 7th Mature adult DR 10/magic 9th Old Fire aura, control winds 11th Very old DR 15/magic 13th Ancient Sandstorm, control weather 15th Wyrm DR 20/magic 17th Great wyrm Summon djinni, whirlwind 19th
