Characters

Cruel Devotee

CR: 4 XP: 1,200


LE Medium humanoid (human)


Init: +5 Senses: Perception +11


Defense

AC: 17, touch 17, flat-footed 15 (+1 deflection, +1 Dex, +1 dodge, +1 monk, +3 Wis)


HP: 31 (5d8+5)


Fort: +6 Ref: +6 Will: +8, +2 vs. enchantments


Defensive Abilities: evasion


Immune: disease


Offense

Speed: 40 ft.


Melee: unarmed strike +6 (1d8+3) or mwk siangham +7 (1d6+3) or unarmed strike flurry of blows +6/+6 (1d8+3)


Ranged: javelin +4 (1d6+3)


Special Attacks: flurry of blows, stunning fist (5/day, DC 15)


Statistics

Str: 16 Dex: 13 Con: 12 Int: 10 Wis: 16 Cha: 8


Base Atk: +3 CMB: +8 (+10 grapple) CMD: 23 (25 vs. grapple)


Feats: Combat Reflexes, Dodge, Improved Grapple, Improved Initiative, Improved Unarmed Strike, Power Attack, Scorpion Style, Stunning Fist


Skills: Acrobatics +7 (+12 when jumping), Climb +8, Intimidate +7, Knowledge (religion) +8, Perception +11, Sense Motive +11, Stealth +9


SQ: fast movement, high jump, ki pool (5 points, magic), maneuver training, purity of body, slow fall 20 ft.


Languages: Common


Combat Gear: potions of cure light wounds (2)


Other Gear: javelin, masterwork siangham, cloak of resistance +1, ring of protection +1, 347 gp


Description

Human monk 5

During Combat: The monk uses Stunning Fist to make opponents drop weapons, attacking if foes try to retrieve them.

Cruel devotees serve as the guardians and agents of monastic orders, taking on secret missions and even assassinations in order to protect the orders’ interests.

Source: NPC Codex, p. 98