Falconer
Defense
AC: 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
HP: 17 (5d8–5)
Fort: +0 Ref: +4 Will: +3
Offense
Speed: 30 ft.
Melee: mwk short sword +4 (1d6/19–20)
Ranged: mwk light crossbow +5 (1d8/19–20)
Statistics
Str: 10 Dex: 12 Con: 9 Int: 11 Wis: 8 Cha: 14
Base Atk: +3 CMB: +3 CMD: 14
Feats: Lightning Reflexes, Mounted Combat, Skill Focus (Handle Animal, Perception)
Skills: Climb +5, Diplomacy +9, Handle Animal +13, Knowledge (nobility) +7, Perception +10, Profession (falconer) +7, Ride +3, Survival +3
Languages: Common
Combat Gear: potion of cure light wounds, tanglefoot bag
Other Gear: mithral chain shirt, masterwork light crossbow with 20 bolts, masterwork short sword, signal whistle, silver holy symbol, trained hawk (Pathfinder RPG Bestiary 131, worth 40 gp), bit and bridle, light horse (combat trained), riding saddle, saddlebags, 360 gp
Description
Human aristocrat 5
During Combat: The aristocrat mounts his horse and flees while shooting his crossbow. He orders his falcon to attack only if his foes seem weak or he is in mortal peril.
The falconer has dedicated his life to training birds of prey—his raptors are his dearest friends. He cares little about courtly life and prefers the company of his noble birds.
Source: NPC Codex, p. 252
