Characters

Falconer

CR: 3 XP: 800


CG Medium humanoid (human)


Init: +1 Senses: Perception +10


Defense

AC: 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)


HP: 17 (5d8–5)


Fort: +0 Ref: +4 Will: +3


Offense

Speed: 30 ft.


Melee: mwk short sword +4 (1d6/19–20)


Ranged: mwk light crossbow +5 (1d8/19–20)


Statistics

Str: 10 Dex: 12 Con: 9 Int: 11 Wis: 8 Cha: 14


Base Atk: +3 CMB: +3 CMD: 14


Feats: Lightning Reflexes, Mounted Combat, Skill Focus (Handle Animal, Perception)


Skills: Climb +5, Diplomacy +9, Handle Animal +13, Knowledge (nobility) +7, Perception +10, Profession (falconer) +7, Ride +3, Survival +3


Languages: Common


Combat Gear: potion of cure light wounds, tanglefoot bag


Other Gear: mithral chain shirt, masterwork light crossbow with 20 bolts, masterwork short sword, signal whistle, silver holy symbol, trained hawk (Pathfinder RPG Bestiary 131, worth 40 gp), bit and bridle, light horse (combat trained), riding saddle, saddlebags, 360 gp


Description

Human aristocrat 5

During Combat: The aristocrat mounts his horse and flees while shooting his crossbow. He orders his falcon to attack only if his foes seem weak or he is in mortal peril.

The falconer has dedicated his life to training birds of prey—his raptors are his dearest friends. He cares little about courtly life and prefers the company of his noble birds.

Source: NPC Codex, p. 252