Characters

Freelance Thief

CR: 6 XP: 2,400


NE Medium humanoid (human)


Init: +4 Senses: Perception +10


Defense

AC: 19, touch 15, flat-footed 14 (+4 armor, +4 Dex, +1 dodge)


HP: 42 (7d8+7)


Fort: +4 Ref: +10 Will: +3


Defensive Abilities: evasion, trap sense +2, uncanny dodge


Offense

Speed: 30 ft.


Melee: +1 rapier +10 (1d6+3/18–20)


Ranged: mwk light crossbow +10 (1d8/19–20)


Special Attacks: sneak attack +4d6


Statistics

Str: 14 Dex: 18 Con: 12 Int: 13 Wis: 10 Cha: 8


Base Atk: +5 CMB: +7 CMD: 22


Feats: Combat Reflexes, Dodge, Mobility, Spring Attack, Weapon Finesse


Skills: Acrobatics +14, Bluff +9, Climb +12, Diplomacy +9, Disable Device +14, Disguise +9, Knowledge (local) +11, Perception +10, Sense Motive +10, Sleight of Hand +14, Stealth +14


SQ: rogue talents (bleeding attack +4, fast stealth, stand up), trapfinding +3


Languages: Common, Halfling


Combat Gear: potion of cure moderate wounds, potion of invisibility, tanglefoot bag


Other Gear: +1 studded leather, +1 rapier, masterwork light crossbow with 20 bolts, cloak of resistance +1, thieves’ tools, 489 gp


Description

Human rogue 7

During Combat: The rogue uses Spring Attack and Combat Expertise.

The freelance thief sells his loyalty for gold.

Hal Five-Coins: Hal is an arrogant but skilled thief whose nickname comes from his habit of juggling gold coins. Many guilds have a price on his head.

Combat Encounters: Hal might be found while rigging an accident, stealing, or planting evidence.

Roleplaying Suggestions: Because he’s willing to work for anyone, Hal might end up on the same side as the PCs.

Source: NPC Codex, p. 147