Characters

Greater Host Devil

CR: 6 XP: 2,400


LE Medium outsider (devil, evil, extraplanar, lawful)


Init: +4 Senses: darkvision 60 ft., see in darkness Perception: +11


Defense

AC: 23, touch 15, flat-footed 18 (+4 Dex, +1 dodge, +8 natural)


HP: 59 (7d10+21)


Fort: +8 Ref: +9 Will: +3


DR: 5/good


Resist: acid 10, cold 10


Immune: fire, poison


SR: 17


Offense

Speed: 20 ft., fly 50 ft. (average)


Melee: mwk ranseur +12 (2d4+6), 2 claws +11 (1d6+4)


Special Attacks: infernal wound, noxious breath, rend (2 claws,, 1d6+1), summon devil


Spell-Like Abilities: (CL 12th) At will—greater teleport (self plus 50 lbs. of objects only)


Statistics

Str: 18 Dex: 19 Con: 16 Int: 10 Wis: 12 Cha: 11


Base Atk: +7 CMB: +10 CMD: 25


Feats: Combat Reflexes, Dodge, Mobility, Hover


Skills: Acrobatics +14, Escape Artist +14, Fly +14, Intimidate +10, Perception +11, Stealth +14


SQ: master grappler, shared senses Diablerie


Languages: Celestial, Draconic, Infernal, telepathy 100 ft.


Ecology

Environment: Hell


Organization: solitary, pair, flock (1 magaav and 2d6 gaav)


Treasure: Value standard (masterwork ranseur, other treasure)


Description

Infernal Wound (Ex) The damage a magaav deals with its claws or rend causes a persistent wound. An injured creature loses 1 additional hit point each round. The wound does not heal naturally and resists healing spells. The continuing hit point loss can be stopped by a DC 16 Heal check or any spell that cures hit point damage; casting a curative spell on the injured creature requires a successful DC 15 caster level check, otherwise the spell has no effect. The check DC is Constitution-based.

Master Grappler (Ex) A magaav can wield a weapon and still make grapple checks. If it’s not wielding a weapon, a magaav gains a +4 bonus on grapple checks.

Noxious Breath (Su) Three times per day, a magaav can exhale a breath that reeks of pure corruption upon a creature within 5 feet. The target must make a DC 16 Fortitude save or be sickened for 1d4 rounds. The save DC is Constitution-based. Creatures that successfully save cannot be affected by the same magaav’s noxious breath for 24 hours. A delay poison or neutralize poison spell removes the effect from the sickened creature. Creatures with immunity to poison are unaffected, and creatures resistant to poison receive their normal bonuses on their saving throws. Once a magaav uses its breath weapon, it can’t breathe again until 1d4 rounds later.

Shared Senses (Su) All gaavs (and magaavs) within 100 feet of one another share the same senses. Thus, if one individual perceives something (for example, with a successful Perception check), all others within range are immediately aware of it. Senses are instantly relayed from one gaav or magaav to the next, allowing for the senses of a single devil to potentially spread through and inform an entire massive swarm instantly. It is still possible for a magaav to be surprised or flat-footed even if other gaavs or magaavs nearby are not.

All magaavs may telepathically communicate with all other gaavs and magaavs within 100 feet at once, allowing the greater host devils to command entire swarms. Although magaavs rarely contradict one another, if faced with competing orders, gaavs follow the commands of the closest magaav.

Summon Devil (Su) Once per day a magaav can attempt to summon 1d2 gaavs with a 60% chance of success. This ability is the equivalent of a 3rd-level spell.

Hunters of souls, host devils retrieve Hell’s most elusive property. Whether souls that have long evaded capture upon the plains of Avernus, damned beings who have somehow managed to escape Hell, or creatures that have reneged upon infernal contracts, vast f locks of these winged fiends swarm from the Pit to recover their prey. Rarely seen alone, host devils travel in great swarms that often number in the thousands. Amid these great hosts f lap the swarm leaders, the magaav, fierce mockeries of the angelic form capable of directing and redirecting massive columns of their brethren like the brain of a single colossal infernal beast. Gaavs stand 4 feet tall and weigh approximately 110 pounds, their wingspans stretching to just over 6 feet wide. Magaavs stand 5–1/2 feet tall and weigh 150 pounds, with wingspans reaching 10 feet across.

Pathfinder Chronicles: Princes of Darkness Devil, Warmonger (Levaloch) Armored like an infernal knight upon some monstrous steed, this fiend of iron and nails scuttles upon six heavy, bladed, beetle-like legs. Its body seems to be nothing more than plates upon hulking plates of dark metal, each pierced through with gleaming spikes studded with the gruesome trophies of past massacres. In one clawed gauntlet it grips a long, twisted trident, while in the other it readies a thick net woven with fiendish barbs.

Source: Princes of Darkness, p. 59