Teleport, Greater

School: conjuration (teleportation)


Level: Arcanist 7, Wizard 7, Sorcerer 7, Witch 7, Summoner 5, Unsummoner 6, Psychic 7



Casting Time: standard action


Components: V


Range: personal and touch


Target: you + objects or creatures touched, willing (any number)


Duration: instantaneous


Saving Throw: none and Will negates (object)


Spell Resistance: no and yes (object)


Source: Pathfinder Core Rulebook

Description

This spell functions like teleport, except that there is no range limit and there is no chance you arrive off target. In addition, you need not have seen the destination, but in that case you must have at least a reliable description of the place to which you are teleporting. If you attempt to teleport with insufficient information (or with misleading information), you disappear and simply reappear in your original location. Interplanar travel is not possible.