Characters

Guild Initiate

CR: 4 XP: 1,200


LE Small humanoid (halfling)


Init: +8 Senses: Perception +9


Defense

AC: 18, touch 15, flat-footed 14 (+3 armor, +4 Dex, +1 size)


HP: 41 (5d8+15)


Fort: +4 Ref: +11 Will: +1, +2 vs. fear


Defensive Abilities: evasion, trap sense +1, uncanny dodge


Offense

Speed: 20 ft.


Melee: +1 short sword +9 (1d4+1/19–20)


Ranged: mwk hand crossbow +9 (1d3/19–20)


Special Attacks: sneak attack +3d6


Statistics

Str: 10 Dex: 18 Con: 14 Int: 10 Wis: 8 Cha: 15


Base Atk: +3 CMB: +2 CMD: 16


Feats: Improved Initiative, Lightning Reflexes, Point-Blank Shot, Weapon Finesse


Skills: Acrobatics +14 (+10 when jumping), Bluff +10, Climb +10, Disable Device +14, Knowledge (local) +8, Perception +9, Sleight of Hand +12, Stealth +16


SQ: rogue talents (finesse rogue, slow reactions), trapfinding +2


Languages: Common, Halfling


Combat Gear: potions of cure light wounds (2), potion of invisibility


Other Gear: masterwork studded leather, +1 short sword, masterwork hand crossbow with 20 bolts, masterwork thieves’ tools, tindertwig (5), 60 gp


Description

Halfling rogue 5

During Combat: The rogue uses surprise and flanking to make sneak attacks, as well as his slow reactions rogue talent.

The guild initiate is a rogue who is still seeking to prove his worth to a thieves’ guild.

Felix the Twig: Felix is an accomplished burglar who always chews on a tindertwig for luck.

Combat Encounters: Felix might be part of a team of young footpads or a lookout for a larger job.

Roleplaying Suggestions: Felix is a good contact within a thieves’ guild.

Source: NPC Codex, p. 146