Holy Archer
Defense
AC: 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
HP: 43 (6d10+6)
Fort: +7 Ref: +8 Will: +8, +2 vs. enchantments
Offense
Speed: 30 ft.
Melee: longsword +6/+1 (1d8/19–20)
Ranged: +1 longbow +11/+6 (1d8+1/×3)
Special Attacks: channel positive energy (DC 15, 3d6), smite evil 2/day (+2 attack and AC, +6 damage)
Spell-Like Abilities: (CL 6th; concentration +8) At will—detect evil
Spells Prepared: (CL 3rd; concentration +5) 1st—bless weapon, cure light wounds
Statistics
Str: 10 Dex: 18 Con: 11 Int: 10 Wis: 12 Cha: 14
Base Atk: +6 CMB: +6 CMD: 20
Feats: Point-Blank Shot, Precise Shot, Rapid Shot
Skills: Climb +2, Perception +9, Sense Motive +5, Stealth +5
SQ: aura, code of conduct, divine bond (weapon +1, 1/day), elven magic, lay on hands (3d6, 5/day), mercies (fatigued, staggered), weapon familiarity
Languages: Common, Elven, Orc
Combat Gear: +1 demon-bane arrows (5), +1 undead-bane arrows (5), potion of pass without trace, potion of shield of faith, alchemist’s fire (2)
Other Gear: masterwork chain shirt, +1 longbow with 20 arrows, longsword, silver holy symbol, 184 gp
Description
Elf paladin of Erastil 6
During Combat: The paladin uses her bow to smite evil before it can reach her. She uses cover and her mobility to maintain an advantage over her opponents.
Few expect honorable archers to be paladins, since they do not fit the typical image. Other paladins sometimes look down on these archers for shunning close combat, but they care only about efficiency in protecting their flocks.
Source: NPC Codex, p. 114
