Honorable Outcast
Defense
AC: 16, touch 9, flat-footed 16 (+7 armor, –1 Dex)
HP: 23 (2d10+8)
Fort: +7 Ref: 0 Will: +5
Defensive Abilities: orc ferocity
Offense
Speed: 20 ft.
Melee: mwk greataxe +5 (1d12+3/×3)
Ranged: shortbow +1 (1d6/×3)
Special Attacks: smite evil 1/day (+1 attack and AC, +2 damage)
Spell-Like Abilities: (CL 2nd; concentration +3) At will—detect evil
Statistics
Str: 15 Dex: 8 Con: 16 Int: 10 Wis: 12 Cha: 13
Base Atk: +2 CMB: +4 CMD: 13
Feats: Power Attack
Skills: Heal +5, Intimidate +3, Perception +2, Sense Motive +6
SQ: aura, code of conduct, lay on hands (1d6, 2/day), orc blood, weapon familiarity
Languages: Common, Orc
Combat Gear: potion of cure light wounds, tanglefoot bags (2)
Other Gear: banded mail, masterwork greataxe, shortbow with 20 arrows, wooden holy symbol, 28 gp
Description
Half-orc paladin of Torag 2
During Combat: The paladin prefers to attack with her bow before entering melee with her greataxe. She uses Power Attack unless she fights heavily armored enemies.
Honorable outcasts are far from their homes and often found alone. Some have been questing in the wild for so long that they have lost any semblance of social graces and tact.
Source: NPC Codex, p. 112
