Huge Aether Elemental
CR: 7 XP: 3,200
N Huge outsider (aether, elemental, extraplanar)
Init: +13 Senses: blindsense 60 ft., darkvision 60 ft. Perception: +13
Defense
AC: 22, touch 22, flat-footed 13 (+5 deflection, +9 Dex, –2 size)
hp: 105 (10d10+50)
Fort: +12 Ref: +16 Will: +5
Defensive Abilities: telekinetic deflection
DR: 5/—
Immune: elemental traits, force
Offense
Speed: fly 60 ft. (good)
Melee: 2 slams +12 (2d6+4)
Ranged: telekinetic throw +17 (6d6+7/19–20)
Space: 15 ft. Reach: 15 ft.
Special Attacks: telekinetic maneuver, telekinetic throw (DC 17)
Statistics
Str: 18 Dex: 29 Con: 20 Int: 6 Wis: 11 Cha: 11
Base Atk: +10 CMB: +16 CMD: 40
Feats: Improved Critical (telekinetic throw), Improved Initiative, Improved Iron Will, Iron Will, Point-Blank Shot, Precise Shot
Skills: Acrobatics +22, Fly +22, Perception +13, Stealth +14
Ecology
Description
Str 18, Dex 29, Con 20, Int 6, Wis 11, Cha 11 Base Atk +10; CMB +16; CMD 40 Feats Improved Critical (telekinetic throw), Improved Initiative, Improved Iron Will, Iron Will, Point-Blank Shot, Precise Shot Skills Acrobatics +22, Fly +22, Perception +13, Stealth +14
