Characters

Noble (Noble)

CR: 8 XP: 4,800


N Medium humanoid


Init: +2 Senses: Perception +5


Defense

AC: 19, touch 13, flat-footed 16 (+5 armor, +2 Dex, +1 dodge, +1 shield)


HP: 60 (10d8+15)


Fort: +5 Ref: +6 Will: +8


Offense

Speed: 30 ft.


Melee: mwk rapier +10/+5 (1d6–1/18–20) or silver dagger +9/+4 (1d4–1/19–20)


Ranged: +1 longbow +10/+5 (1d8+1/×3)


Statistics

Str: 8 Dex: 14 Con: 12 Int: 10 Wis: 10 Cha: 13


Base Atk: +7 CMB: +6 CMD: 19


Feats: Dodge, Mobility, Persuasive, Skill Focus (Diplomacy), Vital Strike, Weapon Finesse


Skills: Bluff +16, Diplomacy +27, Disguise +10, Intimidate +10, Knowledge (history) +4, Knowledge (local) +4, Knowledge (nobility) +10, Linguistics +6, Perception +5, Perform (dance) +10, Perform (sing) +10, Perform (string) +10, Ride +6, Sense Motive +10


Languages: Common, Elven, Gnome, Halfling


Combat Gear: potion of cure light wounds, potion of invisibility


Other Gear: +1 glamered chain shirt, masterwork buckler, +1 longbow with 20 arrows, masterwork rapier, silver dagger, circlet of persuasion, cloak of resistance +1, 17 gp


Description

Human aristocrat 10

Boon A noble can arrange the loan of noble or royal outfits (and even make a gift of them if sufficiently impressed), or can make a Diplomacy check on behalf of the PCs.

A noble is a titled aristocrat of a noble house, whether a lesser branch or perhaps the high seat of the family line. A noble might also be a member of a royal family, probably not in line for the throne, but still with a high position in society. Whether baroness, countess, duchess, or margravine, a noble is proficient in all of the courtly arts (including with a fine blade) and is well acquainted with news, rumors, fashion, and etiquette in her lands and those that surround it.

Nobles may serve as diplomats, high courtiers, appointed castellans or seneschals of royal castles, or even spies.

A noble may often be found with a knight bodyguard and three noble scions to show off at court (CR 10). A noble might also accompany two princesses in disguise (CR 10), while two nobles may be present at a celebrity bard’s concert (CR 12). A traveling noble could be accompanied by a battle mage or minstrel (CR 9), or two watch captain bodyguards (CR 10).

Source: GameMastery Guide, p. 289