Characters

Norgorber: Skinsaw Cultist

CR: 2 XP: 600


NE Medium humanoid (human)


Init: +6 Senses: Perception +2


Defense

AC: 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)


HP: 16 (3d8+3)


Fort: +4 Ref: +3 Will: +5


Offense

Speed: 30 ft.


Melee: mwk short sword +5 (1d6+1/19–20)


Ranged: heavy crossbow +4 (1d10/19–20)


Special Attacks: channel negative energy 3/day (DC 11, 2d6)


Spell-Like Abilities: (CL 3rd; concentration +5) 5/day—bleeding touch, copycat (3 rounds)


Spells Prepared: (CL 3rd; concentration +5) 2nd—cat’s grace, invisibilityD, undetectable alignment 1st—command, disguise selfD, poisoned egg (Pathfinder Chronicles: Gods and Magic 29), shield of faith 0 (at will)—bleed (DC 12), guidance, light, mending D Domain spell, Domains Death, Trickery


Statistics

Str: 12 Dex: 15 Con: 13 Int: 10 Wis: 14 Cha: 10


Base Atk: +2 CMB: +3 CMD: 15


Feats: Improved Initiative, Stealthy, Weapon Finesse


Skills: Acrobatics +4, Bluff +5, Escape Artist +4, Knowledge (local) +3, Knowledge (religion) +4, Sleight of Hand +4, Stealth +9


SQ: aura


Languages: Common


Combat Gear: acid flask (3)


Other Gear: +1 studded leather, heavy crossbow with 10 bolts, masterwork short sword, black mask, egg


Description

Human cleric of Norgorber 3

As the most proactive of Norgorber’s worshipers, the Cult of Father Skinsaw embraces its patron’s role as god of murder. Many members hold conventional jobs and social positions, staying close to those they slaughter in the guise of business partners, maids, or military commanders.

Source: NPC Guide, p. 48