Characters

Novice Scout

CR: 1/2 XP: 200


LN Medium humanoid (elf, human)


Init: +3 Senses: low-light vision Perception: +10


Defense

AC: 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)


HP: 12 (1d10+2)


Fort: +3 Ref: +5 Will: +1, +2 vs. enchantments


Immune: sleep


Offense

Speed: 30 ft.


Melee: longsword +3 (1d8+3/19–20) or shortspear +3 (1d6+2)


Ranged: longbow +4 (1d8/×3)


Special Attacks: favored enemy (orcs +2)


Statistics

Str: 14 Dex: 17 Con: 12 Int: 10 Wis: 13 Cha: 8


Base Atk: +1 CMB: +3 CMD: 16


Feats: Point-Blank Shot, Skill Focus (Perception)


Skills: Climb +6, Knowledge (local) +1, Knowledge (nature) +4, Perception +10, Stealth +7, Survival +5


SQ: elf blood, track +1, wild empathy +0


Languages: Common, Elven


Combat Gear: potion of cure light wounds, alchemist’s fire, masterwork arrows (3), smokestick


Other Gear: masterwork studded leather, longbow with 20 arrows, longsword, shortspear, 15 gp


Description

Half-elf ranger 1

During Combat: The ranger ambushes her target from stealth or takes cover in tree branches. If she has allies, she attacks enemies that her allies have injured. She uses a smokestick to signal trouble or cover her retreat.

The novice scout is alert and eager to prove her worth.

Atanya: Atanya is gruff but shrewd, more concerned about doing a good job than getting along with anyone. Secretly she hopes she has what it takes to be a hero and leader.

Combat Encounters: Atanya fires an arrow to wound a tough-looking PC, then demands surrender.

Roleplaying Suggestions: Atanya calls out a warning that the PCs are surrounded, hoping to bluff her way out of a lethal conflict.

Source: NPC Codex, p. 128