Ocean Giant

CR: 14 XP: 38,400


CG or CE Huge humanoid (aquatic, giant)


Init: +4 Senses: low-light vision Perception: +24


Defense

AC: 28, touch 8, flat-footed 28 (+20 natural, –2 size)


hp: 218 (19d8+133)


Fort: +18 Ref: +8 Will: +10


Resist: cold 30, electricity 30


Offense

Speed: 50 ft., swim 40 ft.


Melee: mwk trident +29/+24/+19 (3d6+22) or 2 slams +27 (2d6+15)


Ranged: rock +13 (2d8+22)


Space: 15 ft. Reach: 15 ft.


Special Attacks: conch focus, rock throwing (110 ft.)


Spell-Like Abilities: (CL 14th; concentration +18) Constant—freedom of movement 3/day—aqueous orb (DC 17), control winds (DC 19), shout (DC 18), summon nature’s ally VII (swimming creatures only), water breathing 1/day—vortex (DC 20)


Statistics

Str: 40 Dex: 11 Con: 25 Int: 12 Wis: 15 Cha: 18


Base Atk: +14 CMB: +31 (+33 bull rush) CMD: 41 (43 vs. bull rush)


Feats: Augment Summoning (with conch), Combat Reflexes, Critical Focus, Improved Bull Rush, Improved Initiative, Iron Will, Lightning Reflexes, Martial Weapon Proficiency (trident), Power Attack, Vital Strike, Weapon Focus (trident)


Skills: Intimidate +17, Knowledge (nature) +11, Perception +24, Perform (wind) +13, Survival +14, Swim +24


SQ: amphibious


Languages: Aquan, Common, Giant


Ecology

Environment: any oceans


Organization: solitary, gang (2–5), family (2–5 plus 35% noncombatants and 1 druid or sorcerer of 4th–7th level)


Treasure: standard (mwk trident, other treasure)


Description

Conch Focus (Su) When holding its conch, an ocean giant can cast great shout (DC 22) instead of shout, and gains Augment Summoning as a bonus feat. If the conch is destroyed (hardness 5, 20 hp), the giant can spend 1 week to craft a replacement.

Ocean giants embody the great extremes of the sea. Their skin colors vary from deep blue to pale green, and their eyes and hair range from foamy white to coral pink. They decorate themselves with the treasures of the sea, wearing shell jewelry or scrimshaw, and clothing woven from underwater plants, or even salvaged sails. Each ocean giant carries a hand-crafted musical horn made from a conch shell, an object of cultural significance representing its family history and travels on the vast sea.

Many ocean giants view themselves as guardians of the sea, its creatures, and those who travel the waves, safeguarding their charges from remarkable coral towers. Others, however, claim domains measuring thousands of leagues, enslaving the beasts and aquatic races within and shattering any ship that dares trespass near their citadels of urchins and bones.

Adult ocean giants stand approximately 22 feet tall and weigh about 15,000 pounds. Most live to be about 500 years old.

Giant, Cliff–Giant, Ocean Giant, Cliff–Giant, Ocean Giant, River This slender giant dresses in simple clothes and has swirling patterns on her green skin.

Source: Pathfinder Roleplaying Game Bestiary 4