Town Watcher
Defense
AC: 17, touch 14, flat-footed 14 (+3 armor, +3 Dex, +1 size)
HP: 15 (2d10)
Fort: +4 Ref: +7 Will: +2, +2 vs. fear
Offense
Speed: 20 ft.
Melee: short sword +4 (1d4+1/19–20)
Ranged: mwk shortbow +7 (1d4/×3)
Special Attacks: favored enemy (fey +2)
Statistics
Str: 12 Dex: 17 Con: 10 Int: 13 Wis: 12 Cha: 10
Base Atk: +2 CMB: +2 CMD: 15
Feats: Point-Blank Shot, Precise Shot
Skills: Acrobatics +7 (+3 when jumping), Climb +8, Diplomacy +1, Intimidate +4, Knowledge (geography, nature) +5, Knowledge (local) +2, Perception +8, Stealth +12, Survival +6, Swim +5
SQ: track +1, wild empathy +2
Languages: Common, Halfling
Combat Gear: potion of cure light wounds, tanglefoot bags (2), thunderstone
Other Gear: masterwork studded leather, masterwork shortbow with 20 arrows, short sword, 84 gp
Description
Halfling ranger 2
During Combat: The ranger shoots at opponents who attempt to harm innocents or his allies. If trying to capture someone alive, he uses a tanglefoot bag. If trying to disperse a hostile crowd, he throws a thunderstone.
The town watcher protects a settlement from hostile creatures.
Colin Fletcher: Colin vigilantly guards his town, and is quick to respond if any visitors start fights or cause trouble with locals.
Combat Encounters: Colin fires a warning shot from a rooftop to distract unruly adventurers in town, or uses a tanglefoot bag on a PC who’s obviously drunk, raging, or out of control.
Roleplaying Suggestions: Colin is the eyes and ears for his town, and is a source of valuable information about the comings and goings of strangers.
Source: NPC Codex, p. 128
