Characters

Elysium (Chaotic Good)

GameMastery Guide, page 190

A vast land of untamed wilderness and wild passions, Elysium is the plane of benevolent chaos. Freedom and self-sufficiency

Other Names

While the planar descriptions in this book present the names most commonly used on the Material Plane to refer to the planes, many of them are also known by other names. The following list is just a sampling of other common names occasionally used for these planes.

Plane

Other Names Material Plane the Universe Shadow Plane the Netherworld, Plane of Death Negative Energy Plane the Nothing, the Void Positive Energy Plane Creation’s Forge, the Furnace Plane of Air the Endless Sky, the Firmament Plane of Earth the Eternal Delve, the Foundation Plane of Fire the Everlasting Flame, the Inferno Plane of Water the Boundless Sea, the Deep Ethereal Plane the Ghost World, the In-Between Astral Plane River of Souls, the Silver Path, the Soulstream Abaddon Gehenna, Hades, Niflheim The Abyss Pandemonium, the Outer Rifts, Tartarus Elysium Asgard, Olympus, Valhalla Heaven Arcadia, Paradise, Seven Heavens Hell Acheron, the Pit Limbo Entropy, the Primal Chaos Nirvana Great Wilderness, Happy Hunting Grounds Purgatory Duat, the House of Dust Utopia the Eternal City, the Perfect City

abound here, personified in the azatas native to the plane. In Elysium, selfless cooperation and fierce competition clash with the violence of a raging thunderstorm, but such conflicts never overshadow the lofty concepts of bravery, creativity, and good unhindered by rules or laws.

Elysium has the following traits:

  • Divinely Morphic: Deities with domains in Elysium can alter the plane at will.
  • Strongly Chaos-Aligned and Strongly Good-Aligned
  • Enhanced Magic: Spells and spell-like abilities with the chaotic or good descriptor are enhanced.
  • Impeded Magic: Spells and spell-like abilities with the lawful or evil descriptor are impeded.