Nonplayer Characters
GameMastery Guide, page 77
In this section
- Cast of Characters While player characters provide the focus and driving force of a game’s plot, over the course of even a single adventure dozens or even hundreds of other characters take their entrances and exits, sometimes aiding…
- Making NPCs Unique Assuming that the GM decides to give an NPC some depth, he will likely want to make her as memorable and entertaining as possible, and might consider the following points to help raise an NPC above a two-dimensional…
- Life of an NPC Once a GM knows what roles he needs NPCs to fill in a game and has a few notes about their specifics, its time to let the NPCs loose in the venue of an actual game.
- NPC Boons Fantasy literature is filled with examples of characters with wondrous powers who have no interest in being heroes or villains.
- Villains A good villain has to be more than just an evil, high-level NPC or monster at the end of a dungeon bash.
- NPC Creator’s Toolbox The following pages present hundreds of options to help inspire or randomly generate interesting and nuanced nonplayer characters of all types, from simple townsfolk to stern guardsmen to notorious archvillains.
