Bleed

School: necromancy


Level: Arcanist 0, Wizard 0, Sorcerer 0, Witch 0, Shaman 0, Cleric 0, Oracle 0, Warpriest 0, Inquisitor 0, Psychic 0, Mesmerist 0, Occultist 0, Spiritualist 0, Medium 0



Casting Time: standard action


Components: V, S


Range: close (25 feet + 5 feet/2 levels)


Target: creature, living (1)


Duration: instantaneous


Saving Throw: Will negates


Spell Resistance: yes


Source: Pathfinder Core Rulebook

Description

You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon casting this spell, you target a living creature that has -1 or fewer hit points. That creature begins dying, taking 1 point of damage/round. The creature can be stabilized later normally. This spell causes a creature that is dying to take 1 point of damage.