Characters

Circle of Death

School: necromancy [death]


Level: Arcanist 6, Wizard 6, Sorcerer 6, Inquisitor 6, Spiritualist 6



Casting Time: standard action


Components: V, S, M (500 gp)


Range: medium (100 feet + 10 feet/level)


Area: several living creatures within a 40-foot-radius burst


Duration: instantaneous


Saving Throw: Fortitude negates


Spell Resistance: yes


Source: Pathfinder Core Rulebook, p. 255

Description

Circle of death snuffs out the life force of living creatures, killing them instantly. The spell slays 1d4 HD worth of living creatures/caster level (maximum 20d4). Creatures with the fewest HD are affected first; among creatures with equal HD, those who are closest to the burst's point of origin are affected first. No creature of 9 or more HD can be affected, and HD that are not sufficient to affect a creature are wasted.

Mythic Circle of Death

The number of Hit Dice worth of creatures killed by the spell increases to 1d6 per caster level (maximum 20d6). Add your tier to the maximum HD of creatures that can be affected by the spell. (For example, at 3rd tier, a creature with 12 HD cannot be affected.)

Augmented (6th): If you expend two uses of mythic power, creatures that succeed at their saves against this spell take 1d6 points of damage per tier.

Mythic Adventures, page 88