Characters

Cure Critical Wounds

School: conjuration (healing)


Level: Witch 5, Bard 4, Skald 4, Shaman 4, Druid 5, Hunter 5, Cleric 4, Oracle 4, Warpriest 4, Inquisitor 4, Alchemist 4, Investigator 4, Occultist 4, Spiritualist 4



Casting Time: standard action


Components: V, S


Range: touch


Target: creature touched (1)


Duration: instantaneous


Saving Throw: Will half (harmless) (see text)


Spell Resistance: yes (harmless) (see text)


Source: Pathfinder Core Rulebook, p. 262

Description

This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1 point/caster level (maximum +20).

Mythic Cure Critical Wounds

The damage cured increases to 8d8 points of damage + 2 points per caster level (maximum +40). The spell cures up to 4 points of ability damage if the target is a living creature. The target chooses what types of ability damage are cured.

Mythic Adventures, page 89