Cure Light Wounds, Mass

School: conjuration (healing)


Level: Witch 6, Bard 5, Skald 5, Shaman 5, Druid 6, Hunter 6, Cleric 5, Oracle 5, Warpriest 5, Inquisitor 5, Occultist 5



Casting Time: standard action


Components: V, S


Range: close (25 feet + 5 feet/2 levels)


Target: creature/level (1) no two of which can be more than 30 feet apart


Duration: instantaneous


Saving Throw: Will half (harmless) or Will half (see text)


Spell Resistance: yes (harmless) or yes (see text)


Source: Pathfinder Core Rulebook

Description

You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on each selected creature. Like other cure spells, mass cure light wounds deals damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.