Fear

School: necromancy [emotion, fear, mind-affecting]


Level: Arcanist 4, Wizard 4, Sorcerer 4, Witch 4, Bard 3, Skald 3, Bloodrager 4, Shaman 4, Inquisitor 4, Antipaladin 4, Psychic 4, Mesmerist 3, Occultist 4, Spiritualist 4, Medium 4



Casting Time: standard action


Components: V, S, M


Range: 30 feet


Area: cone-shaped burst


Duration: 1 round/level or 1 round (see text)


Saving Throw: Will partial


Spell Resistance: yes


Source: Pathfinder Core Rulebook

Description

An invisible cone of terror causes each living creature in the area to become panicked unless it succeeds on a Will save. If cornered, a panicked creature begins cowering. If the Will save succeeds, the creature is shaken for 1 round.