Fear
School: necromancy [emotion, fear, mind-affecting]
Level: Arcanist 4, Wizard 4, Sorcerer 4, Witch 4, Bard 3, Skald 3, Bloodrager 4, Shaman 4, Inquisitor 4, Antipaladin 4, Psychic 4, Mesmerist 3, Occultist 4, Spiritualist 4, Medium 4
Casting Time: standard action
Components: V, S, M
Range: 30 feet
Area: cone-shaped burst
Duration: 1 round/level or 1 round (see text)
Saving Throw: Will partial
Spell Resistance: yes
Source: Pathfinder Core Rulebook
Description
An invisible cone of terror causes each living creature in the area to become panicked unless it succeeds on a Will save. If cornered, a panicked creature begins cowering. If the Will save succeeds, the creature is shaken for 1 round.
