Heroism, Greater
School: enchantment (compulsion) [mind-affecting]
Level: Arcanist 6, Wizard 6, Sorcerer 6, Witch 6, Bard 5, Skald 5, Summoner 5, Unsummoner 6, Psychic 6, Spiritualist 6
Casting Time: standard action
Components: V, S
Range: touch
Target: creature touched (1)
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
Source: Pathfinder Core Rulebook
Description
This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects, and temporary hit points equal to your caster level (maximum 20).
