Heroism, Greater

School: enchantment (compulsion) [mind-affecting]


Level: Arcanist 6, Wizard 6, Sorcerer 6, Witch 6, Bard 5, Skald 5, Summoner 5, Unsummoner 6, Psychic 6, Spiritualist 6



Casting Time: standard action


Components: V, S


Range: touch


Target: creature touched (1)


Duration: 1 minute/level


Saving Throw: Will negates (harmless)


Spell Resistance: yes (harmless)


Source: Pathfinder Core Rulebook

Description

This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects, and temporary hit points equal to your caster level (maximum 20).