Insanity
School: enchantment (compulsion) [mind-affecting]
Level: Arcanist 7, Wizard 7, Sorcerer 7, Witch 7, Psychic 7, Mesmerist 6
Casting Time: standard action
Components: V, S
Range: medium (100 feet + 10 feet/level)
Target: creature, living (1)
Duration: instantaneous
Saving Throw: Will negates
Spell Resistance: yes
Source: Pathfinder Core Rulebook
Description
The affected creature suffers from a continuous confusion effect, as the spell. Remove curse does not remove insanity. Greater restoration, heal, limited wish, miracle, or wish can restore the creature.
