Magic Siege Engine
School: transmutation
Level: Arcanist 2, Wizard 2, Sorcerer 2, Cleric 2, Oracle 2, Warpriest 2, Inquisitor 2, Antipaladin 2, Paladin 2, Occultist 2
Casting Time: standard action
Components: V, S, DF
Range: touch
Target: siege engine touched (1)
Duration: 1 minute/level
Saving Throw: Will negates (harmless, object)
Spell Resistance: yes (harmless, object)
Source: Ultimate Combat
Description
This spell permits an indirect fire siege engine to bombard its targets with greater accuracy, delivering more damage. The siege weapon receives a +1 enhancement bonus on targeting rolls and damage rolls. If used on a direct fire siege weapon, this spell acts a magic weapon.
