Mirage Arcana
School: illusion (glamer)
Level: Arcanist 5, Wizard 5, Sorcerer 5, Bard 5, Skald 5, Psychic 5, Mesmerist 5
Casting Time: standard action
Components: V, S
Range: long (400 feet + 40 feet/level)
Area: one 20-foot cube/level
Duration: concentration + 1 hour/level
Saving Throw: Will disbelief (if interacted with)
Spell Resistance: no
Source: Pathfinder Core Rulebook
Description
This spell functions like hallucinatory terrain, except that it enables you to make any area appear to be something other than it is. The illusion includes audible, visual, tactile, and olfactory elements. Unlike hallucinatory terrain, the spell can alter the appearance of structures (or add them where none are present). Still, it can't disguise, conceal, or add creatures (though creatures within the area might hide themselves within the illusion just as they can hide themselves within a real location).
